Within this section it is anticipated there will be several sub-branches: Interpretations on how certain types of weapons or individual weapons work, and new weapons.
Interpretations on howHow typesTypes of weaponsWeapons workWork - ege.g. Two-handed weapons weapons.
- ege.g. One-handed weapon with shield shield.
- ege.g. Fighting on horseback horseback.
- ege.g. Thrusting weapons such as spears, halberdshalberds.
Interpretations on howHow specificSpecific weaponsWeapons workWork - eg Particular rules concerning crossbows - such as whether one may be carried loaded or notnot.
New weaponsWeaponsKharille's armouryArmoury for primitivePrimitive orcsOrcs
Bronze battleaxe d6,5Bronze sword d6,4Bronze dagger d3,3Bronze spear 2d3,3Flint Battleaxe d6,5Flint War Club d6,4Flint spear 2d3, 3Flint knife d3,3Bow (Flint arrows) d6,3 25/75/125Sling (Flint shot/Select rock) d4,3 20/60/80Sling (non suitable stone) d4,2 15/40/60Studded leather AR 3Silver Armour (For Enchanters) AR 3Selentium/Emphidian bronze plate AR 2Bear hide armour AR 2Wolf hide AR 1