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|OBorg||On horse archery||3||Jun 9 2011, 7:25 PM EDT by wimlach|
Thread started: May 29 2011, 8:19 PM EDT Watch
Apologies for resurrecting an old thread, but I'm doing some work involving DW style knights, horse archers etc and thought I might add my twopenneth.
My experience at both horse riding and archery is 99% theoretical, but I agree doing both at the same time must be hard - however to class this ability as a skill of the mighty is to suggest every horse archer in all the armies of antiquity was 8th rank minimum just doesnt ring true for me. I've no doubt most of them couldnt hit a cows bum with a banjo when it came down to it, but firing volleys into massed ranks of enemy troops makes accuracy less important.
Being particularly skilled in one area isn't something the DW system does well, and to keep in the general spirit of the system you have to assume the character gets better at everything they do with general experience - therefore, a 5th rank character is going to be a better horse rider than a 1st rank one.
So for horse archery what I'd do is apply a -2 slow / -4 fast moving target penalty for the archer, but allow the character to have their rank as a positive modifier to reflect their ability to control their actions whilst mounted.
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|adiaz36||Fighting from Horseback||1||Aug 13 2009, 1:54 PM EDT by bishdes|
Thread started: Jul 27 2009, 11:38 AM EDT Watch
Speaking from a point of experience, fighting from horseback conveys a large advantage to the mounted person. Not only is the mounted combatant higher than the footman but the weight of a well trained warhorse lends its strength to the attacker. In addition, the horse itself is a weapon. 1500 pounds of moving animal is going to move/trample a 200 pound, armoured man into jelly.
I would have to concur with RJ Lambert and Wayne Imlach that there needs to be a decisive advantage offered to those with the training to fight from horseback. I would offer the following advantages to fighting from a mounted position as long as the rider possessed Ride Warhorse. +1 to attack, defense, armour penetrate and damage. Two handed weapons are completely impractical for use on horseback and unbalance the rider to the point of being almost totally useless. I would disallow their use from horseback. Any depiction of someone fighting with a great weapon from horseback is pure Hollywood.
Summarily, those fighting on foot would suffer the identical penalty to fight the mounted man, unless they were using a great weapon (spear, great sword, pike, battleaxe). These weapons were designed to give the footman the reach to affect a mounted man and bring him to earth.
Mounted archery is hard, very, very hard. It should indeed be a skill of the mighty and lacking it should convey a penalty of -4 at the very least if the horse is moving. -2 if the horse is still. This is provided that the user has Ride warhorse.
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